Skills are becoming a reusable operational layer for LLM agents, encoding SOPs, domain rules, tool workflows, scripts, and validation routines. In realistic skill repositories, overlapping skills make reliable skill-use difficult. Final verifier success is too coarse for both evaluation and training, since an agent may pass through trial and error while selecting distractor skills, skipping required steps, composing workflows incorrectly or omitting final checks. We introduce SkillCoach, a self-evolving rubric framework for evaluating and enhancing agentic skill-use. SkillCoach derives skill-grounded process rubrics from real rollouts and evaluates trajectories along four dimensions: skill selection, skill following, skill composition, and skill-grounded reflection. It keeps the external verifier as a separate outcome signal, allowing process quality to be distinguished from accidental task success. The evolved rubrics further serve as process supervision for selecting high-quality training trajectories. Experiments show that evolved rubrics substantially improve evaluation quality, expose failures hidden by final accuracy, and provide stronger supervision signals than outcome-only filtering for enhancing agentic skill-use.
Diffusion transformers (DiTs) achieve state-of-the-art image and video generation, but their multi-step sampling and growing parameter count make inference expensive. Post-training quantization (PTQ) is the natural remedy, yet DiT activations shift across timesteps, prompts, and guidance branches, forcing prior methods to re-fit calibration data for every new checkpoint or modality. We present OrbitQuant, a data-agnostic weight-activation quantizer that bypasses range estimation by quantizing in a normalized, rotated basis. In this basis, a randomized permuted block-Hadamard (RPBH) rotation concentrates each coordinate around one fixed, known marginal regardless of the input, so a single Lloyd-Max codebook serves all timesteps, prompts, and layers of a given input dimension. We extend the same quantizer to weight rows offline, absorbing the rotation into the weights so that it cancels inside each linear layer and only a forward rotation on the activations remains at runtime. The same recipe transfers from image to video with no per-modality tuning. Across FLUX.1, Z-Image-Turbo, Wan 2.1, and CogVideoX, it sets the state of the art for PTQ at several low-bit settings. It also pushes PTQ of image diffusion transformers to W2A4 with usable generation quality.
Cloud removal (CR) is essential for optical remote sensing, serving as a prerequisite for reliable downstream interpretation, such as semantic segmentation and change detection. However, existing CR approaches often prioritize visual realism while overlooking their impact on subsequent analytical tasks, leading to semantic drift and degraded downstream performance. To address this issue, we propose Geo-Anchored Cloud Removal (GACR), a unified framework that jointly ensures faithful reconstruction and robust interpretability. At its core, GACR incorporates Observation-Anchored Residual Flow (OAR-Flow), which reformulates CR as a physically grounded residual inversion process. By anchoring the generative trajectory to the cloudy observation rather than pure noise, OAR-Flow enables fast, stable, and faithful reconstruction. To further preserve semantic structures critical for downstream interpretation, GACR integrates Geo-Contextual Prior Alignment (GCPA) to constrain the reconstruction within a semantic manifold induced by a Vision Foundation Model (VFM). Consequently, GACR strictly maintains the spatial-semantic integrity of complex landscapes. Extensive experiments across six CR datasets and twelve downstream tasks demonstrate that GACR produces superior reconstruction quality while consistently improving downstream task accuracy. The code is available at https://github.com/wzy6055/GACR.
Vision-Language-Action (VLA) models are fundamentally bottlenecked by the scarcity of expert demonstrations -- triplets of observations, instructions, and actions that are costly to collect at scale. We argue that this bottleneck stems from conflating two distinct learning objectives: acquiring physical competence (how to move) and acquiring semantic alignment (what to do). Crucially, only the latter requires language supervision. Building on this Decomposition Hypothesis, we propose Task-Agnostic Pretraining (TAP), a two-stage framework that first learns transferable motor priors from cheap, unlabeled interaction data -- including discarded off-task trajectories and autonomous robot play -- via a self-supervised Inverse Dynamics objective. A lightweight second stage then grounds these priors in language using minimal expert data. On the SIMPLER benchmark, TAP matches models trained on over 1M expert trajectories while using orders of magnitude less labeled data, yielding a 10% absolute gain over standard behavior cloning. On a real-world WidowX platform, TAP retains 25% success under camera perturbations where internet-scale baselines collapse to 0%, demonstrating that task-agnostic pretraining produces robust, transferable physical representations and offers a scalable path forward for Embodied AI.
Vein recognition is a secure biometric technology often constrained by limited annotated data and imaging variations. While data augmentation mitigates this, strategies designed for natural images may disrupt the fine-grained topology and textures essential for identity discrimination. We present AGVBench, which evaluates 30 representative augmentation strategies on five public palm- and finger-vein datasets with seven backbone architectures, covering classic CNNs, vision transformers, and vein-specific recognition models. Our results show that multi-image mixing methods (e.g., MixUp, PuzzleMix, StarMixup) generally provide the strongest recognition performance. However, they are often poorly calibrated and vulnerable to adversarial perturbations, revealing a clear inconsistency between clean accuracy and adversarial security. We also find that severe geometric transformations frequently degrade recognition, which is potentially due to feature misalignment or spatial cropping, and that augmentation effectiveness varies across palm and finger vein datasets. These findings prove that accuracy-centric evaluation is insufficient for biometric augmentation. AGVBench provides standardized protocols to support reproducible research and guide the design of reliable, secure, and robust vein recognition systems. Our codebase is available at https://github.com/Advance-VeinTech-Innovators/AGVBench.
Vision-Language-Action (VLA) foundation models have recently achieved strong progress in embodied intelligence. To reduce policy-call frequency while preserving temporal coherence, most generative policies adopt an action chunk mechanism, executing multiple future actions in an open-loop manner under a fixed action horizon. However, this "predict-then-blindly-execute" paradigm sacrifices closed-loop reactivity: in contact-rich physical interactions, even small local perturbations can rapidly amplify within the open-loop blind spot, leading to compounding errors and ultimately task failure. To address this limitation, we propose VLA-Corrector, a lightweight corrective inference framework for action-chunked VLA policies. Without modifying the backbone policy weights, VLA-Corrector introduces a lightweight Latent-space Vision Monitor (LVM) that continuously compares predicted and actual visual feature evolution, enabling online detection of visual dynamics deviations. Once persistent deviation is detected, the system triggers a truncation event, discards the remaining stale actions, and invokes corrective replanning via Online Gradient Guidance (OGG). The detect-and-correct mechanism of VLA-Corrector naturally induces an event-triggered adaptive action horizon: it preserves long-horizon execution when the current chunk remains reliable, and invokes short-horizon corrective replanning when execution begins to drift. In doing so, VLA-Corrector mitigates the trade-off imposed by static horizons between execution robustness and policy-call frequency. It can be integrated into different VLA models without further retraining the VLA backbone, interrupting compounding errors while preserving much of the efficiency benefit of action chunking and substantially improving robustness in long-horizon, contact-rich robotic manipulation tasks.
Representation alignment has become an effective way to accelerate diffusion transformer training and improve generation quality. Recent self-alignment methods, such as SRA and Self-Flow, further remove the dependency on external pretrained encoders by constructing alignment within the diffusion model itself. However, the mechanism behind the improvement from SRA to Self-Flow, dual-time scheduling, remains under-examined: Self-Flow attributes its gain to interactions between tokens at different noise levels, where cleaner tokens help infer noisier ones. In this work, we revisit this explanation and ask whether the gain instead comes from data augmentation along the noise dimension. To disentangle these factors, we introduce Attention Separation, which preserves the same dual-timestep input as Self-Flow while blocking attention between tokens assigned to different noise levels. Surprisingly, removing such interaction does not degrade performance and can even improve it, suggesting that the improvement from SRA to Self-Flow mainly comes from data augmentation. Furthermore,We show that Attention Separation itself provides an augmentation effect by splitting a single image into multiple effective training parts to expand the training data. Based on these observations, we combine self-representation alignment with dual-timestep and attention-separation augmentation, and demonstrate the effectiveness of this design on ImageNet.
Data science aims to derive actionable insights from heterogeneous raw data, unlocking the value of the massive amounts of data generated in modern society. Automating this process is essential to reducing labor-intensive efforts for data scientists and enabling scalable data-driven applications. Recently, large language model (LLM)-based data agents have emerged as a promising solution to automate data science workflows. However, the field lacks comprehensive benchmarks to rigorously evaluate these agents across diverse scenarios with fine-grained granularity. To address this gap, we propose AgenticDataBench, a comprehensive benchmark featuring realistic tasks spanning diverse domains with fine-grained ground-truth labels. This enables evaluations to capture the diversity and complexity of data science workflows and the detailed performance of agents. First, to cover diverse domains, we collect real datasets and tasks from 15 vertical domains, including 5 real-world B2B use cases from a leading fintech company. Second, to remove redundancy in real-world tasks and generate high-quality tasks for domains lacking real data, we introduce data science skills, recurring data-centric operational patterns, and quantify benchmark coverage by the number of skills included. Representative skills are extracted from large-scale task solutions on Stack Overflow using skill-aligned hierarchical clustering. Third, for real-world business tasks, we select task-solution pairs that maximize diversity in skill composition, ensuring broad coverage of practical scenarios. Fourth, to generate realistic tasks for devise domains without real tasks, we propose a systematic LLM-based task generation approach to create workflows and tasks based on these skills. Finally, we evaluate state-of-the-art data agents using our annotated benchmark and open-sourced testbed, providing detailed skill-level insights.
Foundation models are routinely released to the public, yet the data recipes used to train them -- such as domain mixture weights that determine how different sources are sampled -- are rarely disclosed. This creates an access asymmetry: researchers study the resulting models but lack visibility into the training distribution that produces them. Prior works for inferring training data, such as membership inference, detect at the level of individual samples and thus cannot characterize the global composition of the training corpus. We introduce WARP, a framework that recovers a fine-tuned model's training mixtures directly from its released weights. WARP interpolates between the base and fine-tuned models using model merging, generating pseudo-checkpoints that approximate the missing training trajectory and expose a geometric footprint of the training data in the weight space. From these simulated footprints, WARP extracts geometric features and maps them to domain proportions using either a parameter-free softmax readout or an MLP projector trained on synthetic mixtures. In controlled experiments with BERT and GPT-2, WARP recovers domain mixtures with an average MAE as low as 0.046 and 0.104 respectively, outperforming membership inference and a variant with access to the true training trajectory.
Conventional reinforcement learning strategies for visual generation typically employ sample-wise reward functions, yet this practice frequently results in reward hacking that degrades image diversity and introduces visual anomalies. To address these limitations, we present a novel framework that finetunes generative models using distribution-wise rewards, ensuring better alignment with real-world data distributions. Unlike rewards that evaluate samples individually, distribution-wise reward accounts for the data distribution of the samples, mitigating the mode collapse problem that occurs when all samples optimize towards the same direction independently. To overcome the prohibitive computational cost of estimating these rewards, we introduce a subset-replace strategy that efficiently provides reward signals by updating only a small subset of a generated reference set. Additionally, we apply RL to optimize post-hoc model merging coefficients, potentially mitigating the train-inference inconsistency caused by introducing stochastic differential equation (SDE) in regular RL practices. Extensive experiments show our approach significantly improves FID-50K across various base models, from 8.30 to 5.77 for SiT and from 3.74 to 3.52 for EDM2. Qualitative evaluation also confirms that our method enhances perceptual quality while preserving sample diversity.
Fine-grained visual reasoning remains challenging for vision-language models, especially when small but critical visual cues are buried in high-resolution images. Existing approaches rely on repeated cropping or test-time visual search to introduce local evidence, but they typically do not explicitly distinguish perception from reasoning. In this paper, we propose Perceive-to-Reason (P2R), a unified framework that formulates fine-grained visual reasoning as a two-stage process: the model first localizes question-relevant evidence as a Perceiver, and then answers the question as a Reasoner based on the annotated image and cropped regions. To better align training with this decoupled formulation, we further introduce Perception-Reasoning Alternating GRPO (PRA-GRPO), a role-aware reinforcement learning strategy that alternates between perception-focused and reasoning-focused updates using only final-answer supervision. Built on top of Qwen3-VL-Instruct-2B/4B/8B, P2R consistently improves performance across model scales. In particular, P2R-4B achieves 93.2% on V-Star, 81.9% on HR-Bench-4K, and 80.5% on HR-Bench-8K, substantially outperforming its corresponding backbone. Further experiments show that the benefits of P2R extend beyond high-resolution benchmarks to broader multimodal reasoning tasks. These results suggest that explicitly decoupling perception from reasoning provides an effective framework for fine-grained visual reasoning.
Vision-Language-Action (VLA) models often fail to perform the same learned tasks under environmental shifts, such as changes in camera pose and shifts to a different but similar robot (e.g., from Panda to UR5e). Adapting these models to the shifted environment (i.e., target domain) often requires training on multiple demonstrations for each task, which are costly to collect. To reduce the burden of data curation and training, we propose an analogy-based method that adapts VLA models under environmental shifts through weight vector arithmetic with domain-specific information addition, named Domain ARiThmetic (DART). Unlike prior approaches, DART requires collecting only a single demonstration, enabling efficient adaptation. To accurately isolate domain-specific information for addition, DART performs subspace alignment between singular components in weight vectors to filter out noisy components. In both simulated and real-world experiments, DART outperforms existing VLA adaptation methods in one-shot scenarios across diverse visual and embodiment shifts. Code is available at https://github.com/snumprlab/dart.
In Large Language Model (LLM) training, data mixing plays a pivotal role in determining model performance. Recent methods optimize mixture weights via proxy models, but they rely on the assumption of static data distributions. As a result, when the underlying data pool shifts, these methods require costly retraining from scratch. This limitation restricts their ability to scale seamlessly from small settings to larger data pools and model sizes. In this paper, we propose CausalMix to address this limitation by casting data mixture optimization as a causal inference problem. We formulate the statistical features of the data pool as covariates and the domain mixture as the treatment. After fitting a causal model on 512 runs of Qwen2.5-0.5B to estimate the Conditional Average Treatment Effect (CATE), we extrapolate the optimal mixture for an 800K data pool and apply it to train a 7B model. Furthermore, we successfully generalize the framework to long chain-of-thought data on Qwen3-4B-Base. By leveraging causal modeling to isolate confounding biases, CausalMix dynamically infers state-dependent optimal data mixtures. Extensive experiments show that the mixture guided by CausalMix consistently improves performance across multiple downstream tasks, outperforming RegMix and other baselines. In addition, we use the CATE Interpreter to provide visual analysis of the learned mixing strategy. Overall, CausalMix offers a causal and interpretable framework for optimizing LLM data mixtures.
In prefill-decode (PD) disaggregated LLM serving, each request is assigned to a decode worker after prefill. Existing decode routers balance only load; for mixture-of-experts (MoE) models this is incomplete: equally loaded workers can differ in latency, since each decode step loads the weights of every distinct expert its batch activates. We present ELDR, an expert-locality-aware decode router for PD-disaggregated MoE serving. From a request's prefill expert activations, ELDR builds an expert signature predicting the experts it will activate during generation. Offline, balanced K-means partitions signature space across decode workers; online, locality-band routing sends each request to the least-loaded worker among those best matching its signature. A signature cache, co-indexed with the KV cache at KV-block granularity, keeps signatures exact under prefix caching. Implemented in vLLM and evaluated on deployments of up to 40 GPUs, ELDR reduces median TPOT by 5.9-13.9% over the strongest of four load-balancing baselines across three MoE models and two workloads, with model outputs unchanged.
Mobile manipulation is a key capability for general-purpose robots, yet remains challenging for current embodied learning methods. VLA policies are typically reactive and lack explicit world modeling, while existing World Action Models (WAMs) are still poorly aligned with the structure of mobile manipulation: they operate on coarse video chunks, model entangled navigation-manipulation actions, and train inverse dynamics under supervision that does not match autoregressive inference. As a result, they often miss fine-grained contact dynamics, suffer from action-distribution conflicts, and accumulate errors over long-horizon rollouts. We propose ABot-M0.5, a new WAM built on the insight that mobile manipulation requires alignment at three levels: temporal granularity, action space, and train-test consistency. To align temporal granularity, we introduce intermediate latent actions that capture local visual state transitions and serve as an bridging action space between video latents and embodiment-specific controls. To align action space, we design a dual-level Mixture-of-Transformers architecture that disentangles both modality representations and heterogeneous action subspaces such as base movement and arm manipulation. To align inference conditions, we propose the dream-forcing training strategy that progressively trains inverse dynamics on model-predicted videos, improving train-test alignment and robustness during autoregressive prediction. Experiments on challenging mobile and fine-grained manipulation benchmarks demonstrate that ABot-M0.5 achieves state-of-the-art performance in both long-horizon task success and finegrained control accuracy. These results highlight the critical importance of granularity-aligned, action-disentangled, and inference-consistent world-action modeling.
World models can enable Model Predictive Control (MPC), but this requires dynamics prediction that is both fast enough for online use and expressive enough to represent uncertain futures. Diffusion models offer a natural mechanism for modeling uncertain dynamics, yet their iterative inference procedure makes them difficult to use for low-latency latent planning. We bridge this gap with Value Diffusion World Models (Valdi), combining end-to-end online training for MPC with a latent diffusion dynamics model. In preliminary experiments on the CarRacing environment, we show that Valdi, using a single diffusion step at both training and inference, matches a deterministic MLP baseline. Our experiments expose a trade-off between predictive multimodality and control performance in this setup. Code is available at https://github.com/Kit115/ValueDiffusionWorldModels.
Autonomous scientific discovery systems offer the potential to accelerate research by automating the process of hypothesis generation and validation. However, current systems operate within constrained search spaces or require predefined research questions, limiting their capacity for true open-ended inquiry. Furthermore, while they generate hypotheses iteratively, they largely lack the ability to explicitly synthesize their own accumulated findings to uncover complex, interconnected phenomena. We introduce DiscoPER, an autonomous large language model-powered framework that conducts open-ended research by dynamically generating and executing code to explore datasets without pre-specified research objectives. To ensure rigorous scientific validity, every proposed discovery must pass statistical testing. To overcome the limitations of isolated search, our framework introduces a second-order reasoning mechanism that periodically analyzes its own accumulated discoveries. By treating prior discoveries as empirical data, DiscoPER identifies structural patterns, confounds, and epistemic gaps, actively redirecting hypothesis exploration toward uncharted regions of the search space. The search space is further expanded by incorporating tool use, enabling the system to explore hypotheses beyond structured metadata by seamlessly processing and extracting useful information from multimodal sources like images. Evaluated on iNatDisco, a new multimodal ecological knowledge benchmark with pattern-level ground truth obtained from peer-reviewed literature, DiscoPER recovers 8 of 9 known patterns with a 72.7% hypothesis support rate, outperforming both classical causal discovery and LLM-guided baselines. Ablations show that DiscoPER scales with more data, and confirms the benefits of second-order meta-reflection.
As grounded QA systems are increasingly deployed in AI assistants, accurately attributing generated answers to evidence is critical for user trust and model safety. While unimodal attributions have been explored in depth, the multimodal setting remains relatively under-researched. As a result, we introduce MultAttnAttrib, a training-free attribution-generation method that leverages a model's prefill pass, selected attention heads, and calibrated thresholds to locate source evidence within a document. To establish baseline results for the method, we introduce MultAttrEval, a complementary benchmark dataset annotated with fine-grained, ground-truth attributions for answer components grounded in multimodal source documents. To our knowledge, this is the first evaluation dataset designed specifically for multimodal attribution in long-form documents. Experimental results show that MultAttnAttrib consistently outperforms a variety of attribution-generation methods, including several strong prompting-based approaches and matches the latest frontier models such as GPT 5.4. Our method not only substantially improves attribution accuracy for both unimodal and multimodal attribution types, but also produces attributions at up to one-seventh of the direct inference latency compared to prompting on the same base model.
Grid-based approaches to approximate nearest neighbor (ANN) search have been absent from modern scaling analyses. We present a systematic characterization of a multiprobe grid algorithm with respect to dataset size N and dimensionality d. Our experiments reveal a previously unreported d-scaling crossover on the GloVe embedding family, in which multiprobe grid search maintains an approximately constant dimensional scaling exponent while other graph-, tree-, and partitioning-based methods exhibit degrading throughput. The advantage comes with near-linear query scaling in N, but also with lower indexing cost than competing ANN methods. Our results suggest that grid-based methods such as multiprobe grid may be competitive in rebuild-heavy or high-dimensional settings where indexing cost and dimensional robustness dictate performance. More broadly, recent work has formalized self-attention as an ANN operation. Thus, the N- and d-scaling properties of ANN algorithms may guide cost analysis of efficient transformer architectures. Code is available at: https://github.com/weiz345/MultiProbeANN.
Accelerating materials discovery requires AI systems that can generate scientifically valid hypotheses through multi-step, domain-grounded reasoning. Standard large language models often produce fluent but weakly traceable responses to open-ended materials design problems, making it difficult to determine whether final answers are supported by coherent intermediate reasoning. We develop Graph-PRefLexOR, a family of graph-native reasoning models fine-tuned with Group Relative Policy Optimization (GRPO) to organize reasoning into explicit phases for mechanism exploration, graph construction, pattern extraction, and hypothesis synthesis. This design links neural language generation with symbolic relational structure, enabling causal connections to be constructed, inspected, and reused. On 100 open-ended questions from materials science and mechanics literature, Graph-PRefLexOR achieves 40-65% improvements over corresponding base models, with the largest gains in reasoning traceability. Embedding analyses show broader semantic exploration and approximately 2-3 times greater semantic diversity than baselines. Semantic backtracking and layer-wise hidden-state analyses further show stronger alignment between structured reasoning and final answers. Finally, test-time graph expansion reveals that additional compute primarily increases long-range conceptual recombination within a bounded semantic space, rather than simply expanding semantic coverage. These results establish graph-native reinforcement learning as a pathway toward interpretable AI systems for scientific hypothesis generation in materials design and other scientific applications.
Depth-of-field control is a fundamental tool in photography, yet post-capture bokeh editing from a single image remains challenging. A practical editor should handle images captured under arbitrary focus and aperture settings. Existing methods typically assume an all-in-focus input, or first recover an all-in-focus image before rendering new bokeh. Such pipelines can discard useful blur cues from the source image and propagate reconstruction artifacts into the final edit. We introduce AnyBokeh, a physics-guided framework for any-to-any bokeh editing. Instead of treating source blur merely as a degradation to be removed, AnyBokeh estimates the source blur state with a signed circle-of-confusion map and a disparity map. By modeling the linear relation between signed circle of confusion and disparity difference, AnyBokeh estimates a source-specific optical fingerprint and transfers the source optical characteristics to the desired focus and aperture setting. A generative editor conditioned on both source and target circle-of-confusion maps then performs relative blur synthesis, enabling spatially adaptive deblurring, preservation, and defocus rendering. To support physically supervised learning, we further construct a high-fidelity synthetic dataset with accurate depth, focus distance, and full EXIF metadata. Experiments on real-world benchmarks show that AnyBokeh achieves faithful and controllable editing across any-to-any bokeh editing, all-in-focus-to-bokeh rendering, and defocus deblurring, while avoiding all-in-focus reconstruction and test-time bokeh-level calibration commonly required by existing approaches. The code and dataset will be available at https://github.com/itsmag11/AnyBokeh.
Recent multimodal large language models have shown great promise in clinical image reasoning, but existing post-training pipelines remain predominantly outcome-centric, relying on final answer correctness or sequence-level preferences. This suffers from sparse credit assignment, making it difficult to optimize the reasoning process essential for clinical applications. Our analysis reveals that cascading errors from early-stage reasoning failures are a leading cause of incorrect predictions in medical visual question answering (VQA) benchmarks. Motivated by this, we propose Medical Reasoning-aware Policy Optimization (MRPO), an RL algorithm that incorporates step-wise process rewards. When the final answer is incorrect, MRPO assigns exponentially larger penalties to tokens in earlier invalid reasoning steps, breaking failure cascades without compromising successful paths. Across three multimodal LLM backbones, MRPO consistently outperforms standard GRPO and a recent RL baseline, and on Qwen3-VL-8B-Instruct even surpasses substantially larger medical MLLMs such as HuatuoGPT-Vision-34B by 2.79 points. Moreover, MRPO reduces early-stage reasoning failures from 64.0% to 13.0%, showing that targeted mitigation of cascading failures improves both reasoning quality and final answer accuracy. Our code is available at https://github.com/dmis-lab/MRPO
We present Seed2.0, a model series that takes a meaningful step toward solving complex, real-world tasks. Our approach begins with identifying users' genuine needs and constructing a reliable, forward-looking evaluation system by selecting and abstracting benchmarks grounded in these needs and in realistic, complex scenarios. Guided by this evaluation system, Seed2.0 targets two persistent challenges, long-tail knowledge and complex instruction following, substantially improving the model's reliability on intricate, long-horizon tasks. Beyond these, Seed2.0 delivers world-leading reasoning intelligence, visual understanding, and search capabilities that address the most common needs of a broad user base. Through extensive real-world use cases documented in this model card, we demonstrate that Seed2.0 begins to exhibit the ability to handle initial complex real-world tasks, delivering greater value to hundreds of millions of users.
Traditional robot programming is challenging: it requires orchestrating multimodal perception, managing physical contact dynamics, and handling diverse configurations and execution failures. We introduce ASPIRE (Agentic Skill Programming through Iterative Robot Exploration), a continual learning system that autonomously writes and refines robot control programs in a code-as-policy paradigm while compounding experience into a reusable skill library. ASPIRE discovers skills that persist across tasks, simulation and real-world settings, and embodiments. It operates in an open-ended loop with three components: (1) a closed-loop robot execution engine that exposes fine-grained multimodal traces, enabling autonomous failure diagnosis, repair synthesis, and validation; (2) a continually expanding skill library that distills validated fixes into reusable, transferable knowledge; and (3) evolutionary search that generates diverse task sequences and control programs to explore beyond single-trajectory refinement. ASPIRE surpasses prior methods by up to 77% on LIBERO-Pro manipulation under perturbation, 72% on Robosuite bimanual handover, and 32% on BEHAVIOR-1K long-horizon household tasks. Its accumulated library also enables zero-shot generalization to unseen long-horizon tasks: on LIBERO-Pro Long, ASPIRE achieves 31% success versus 4% for prior methods despite their use of test-time reasoning and retries. Finally, simulation-discovered skills provide initial evidence of sim-to-real transfer, substantially reducing real-robot programming effort across different embodiments and robot APIs.
While large language models (LLMs) perform well on table tasks, they still make data referencing errors (DREs), i.e., incorrectly citing or omitting table values, despite understanding the table structure. Beyond final-answer accuracy, DREs directly compromise the correctness and reliability of intermediate reasoning steps. Yet prior studies have only offered limited, small-scale analyses. In this work, we present the first systematic evaluation of tabular data referencing errors across different models and tasks. Our results show that DREs occur across all tested models (1.7B to 20B parameters). Furthermore, we demonstrate that incorporating data referencing as a critic significantly improves answer accuracy up to 12.0%, through critic-based filtering and rejection sampling. Finally, we trained a lightweight 4B-parameter critic model that achieves an average F1 score of 78.2% in detecting both in-distribution and out-of-distribution DREs, and effectively assists inference for larger models.
Training language models (LMs) remains a highly human-intensive process, even as frontier language model agents become increasingly capable at software engineering and other long-horizon tasks. A central challenge is that autonomous post-training is not just a coding problem: it requires the agent to repeatedly plan iterations, construct benchmark-aligned data, run stable training jobs, evaluate checkpoints, and preserve experiment state across many hours of interaction. We present AutoTrainess, a LM agent that exposes these operations as a repository of agent-computer interfaces for planning, data preparation, training, evaluation, and logging. Rather than leaving the agent to operate in a raw CLI environment with an underspecified action space, AutoTrainess externalizes prior human experience as explicit workflows, rules, and execution constraints that guide the agent toward effective and reliable training behavior. On PostTrainBench, AutoTrainess consistently outperforms CLI-only baselines, achieving 26.94 average score with GPT-5.4 (Codex) versus 23.21 for CLI-only. It also generalizes across models and harnesses, improving DeepSeek-V4-Flash (OpenCode) from 12.13 to 19.58.
Traditional metrics for Medical Report Generation (MRG) predominantly rely on surface-level n-gram overlap, which fails to capture clinical factual accuracy and often overlooks catastrophic diagnostic errors. We address this fundamental limitation by proposing AtomiMed, a universal, modality-agnostic evaluation framework that decomposes complex medical narratives into a standardized, multi-level hierarchy of Atomic Clinical Facts, encompassing Disease-level entities and Attribute-level descriptors, including location, morphology, and severity. By implementing an Agentic Cross-Verification loop between ground-truth and predicted reports, AtomiMed simulates a multi-radiologist peer-review process to verify clinical consistency, thus enabling the decoupled assessment of diagnostic detection and descriptive accuracy. To facilitate standardized evaluation, we introduce MRGEvalKit, an open-source toolkit for automated hierarchical extraction, and curate OmniMRG-Bench, a comprehensive multi-modal benchmark covering X-ray, CT, MRI, and Ultrasound. Extensive experiments on multiple expert-annotated reader studies demonstrate that AtomiMed achieves significantly higher correlation with human radiologist judgment compared to traditional and model-based metrics. Our code are release at https://github.com/Venn2336/MRGEvalkit
We present a zero-shot, training-free and optimization-free framework for generating 360 panoramic images and videos by directly injecting spherical priors into pre-trained diffusion transformers. Existing methods either rely on costly fine-tuning on scarce panoramic data that limits generalization, or leverage multi-step optimization that incurs prohibitive inference latency. We observe that contemporary generative models natively exhibit some panoramic priors from large-scale training. However, these emergent capabilities are insufficient, as the models fundamentally fail to satisfy the rigorous topological constraints imposed by equirectangular projection (ERP). We introduce a zero-shot and optimization-free approach that resolves these constraints at inference time. Spherical RoPE replaces standard rotary position embeddings: low-frequency channels are re-parameterized as 3D Cartesian coordinates to natively encode the spherical manifold, while high-frequency channels are harmonically quantized to enforce exact periodicity. Coupled with complementary Semantic Distortion classifier-free guidance (CFG) that explicitly steers geometry, we avoid retraining and inherit the full creative breadth of state-of-the-art models. Our approach generalizes across diverse backbones and 360 generation modalities. We demonstrate this across text-to-panorama using Flux.1, Flux.2, and LTX-Video backbones, achieving competitive performance against baselines, all while remaining training-free. Project page: https://orhir.github.io/SpheRoPE
Agentic reinforcement learning requires assigning credit to environment-facing actions such as searches, clicks, edits, navigation commands, and object interactions. Standard GRPO uses the final verifier outcome as a uniform advantage over all action tokens. This outcome signal is useful but structurally incomplete: it punishes useful exploration in failed rollouts and reinforces redundant or regressive actions in successful rollouts. We propose TRIAGE, a role-typed credit assignment framework that adds a semantic role axis to outcome credit. A structured judge classifies each segment as decisive progress, useful exploration, no-progress infrastructure, or regression, and a fixed role-conditioned rule maps these labels to bounded segment-level process rewards. This keeps verifier outcomes as the source of optimization direction while correcting the two main blind spots of outcome-only credit. We further show that role-conditioned credit is the optimal segment-level correction expressible from role labels alone -- a projection of the per-segment advantage residual onto the role variable -- so that the fixed role constants reduce advantage estimation error whenever the judge is reliable, and we connect this to lower-variance policy gradients. Across ALFWorld, Search-QA, and WebShop, TRIAGE improves success rates over GRPO for two policy models and outperforms both a scalar judge-derived process reward and an outcome-supervised shared-backbone value baseline. Ablations show that the gain comes from role typing rather than merely adding dense rewards: reliable detection of regression inside successful trajectories is the dominant contributor, while exploration credit provides a consistent secondary gain; on completed ALFWorld and WebShop rollouts, TRIAGE also reduces environment-facing turns by an additional 10.4% and 14.8% relative to GRPO.
Existing instruction-based video editing datasets commonly focus on single-task appearance editing, failing to meet the complex creative demands of real-world scenarios. To bridge this gap, we present Goku, a large-scale dataset featuring 2 million high-quality, instruction-aligned video editing pairs, which is the first to extend task boundaries from basic appearance editing to multi-task and structural manipulations(e.g., precise control of subject movement). To tackle the data synthesis challenges inherent in these complex tasks, we design an efficient data synthesis pipeline that decomposes complex edits into controllable sub-problems and introduce a progressive filtering system for data reliability throughout the whole process. Furthermore, we explore the optimal network structures on Goku, and propose Goku-Edit. To deeply comprehend complex editing instructions, Goku-Edit leverages an MLLM as its text encoder and adopts a decoupled dual-branch design: a dedicated mask branch handles structural control, freeing the main branch for appearance rendering. A comprehensive video editing benchmark, Goku-Bench, is also proposed with 1,000 human-verified test cases and 7 novel editing-specific metrics. Evaluated on Goku-Bench, Goku-Edit obtains up to +8% improvement on other open-source models in terms of instruction following.
Hybrid attention models improve long-context efficiency by retaining only a subset of full-attention layers and replacing the remaining layers with linear attention. However, the effectiveness of Transformer-to-hybrid conversion critically depends on which layers preserve full attention. Existing hybrid layer selection methods typically rely on heuristic strategies such as fixed placement patterns or layerwise scoring, implicitly treating layer importance as isolated and overlooking the interdependent layer effect under a global hybrid configuration. In this work, we formulate hybrid layer selection as a budget-constrained subset optimization problem. We further propose FlashMorph (Fast LAyer Selection for Hybrid MORPHing), an effective, efficient and scalable layer selection method for Transformer-to-hybrid conversion. FlashMorph first constructs a morphable model by equipping each full-attention layer with a converted linear-attention branch. It then freezes all model weights and jointly optimizes layerwise gates on synthetic long-context retrieval data, with a linearization regularization that encourages the model to rely on linear attention for efficiency. The learned gates are discretized under a preset full-attention budget to instantiate the hybrid architecture, followed by standard logits distillation and long-context finetuning. Extensive experiments show that FlashMorph discovers more effective hybrid configurations, preserves strong long-context recall and general benchmark performance while substantially reducing layer selection cost compared with existing layer selection methods, demonstrating its effectiveness, efficiency, and scalability.
Modeling the bidirectional correspondence between external sensory stimuli and internal neural activity has emerged as a critical frontier in neuroscience. However, existing approaches predominantly treat brain encoding and decoding as isolated tasks, relying heavily on unimodal alignment and external priors while overlooking the brain's intrinsic nature as a multimodal integration system. To address these limitations, we propose BrainJanus, the first unified brain model that integrates brain, vision, and language within a single framework. Specifically, we introduce a Unified Brain Tokenizer to quantize continuous neural dynamics into discrete tokens aligned with visual and linguistic representations in a shared Omni space. Building on this, we utilize an All-in-One autoregressive architecture that leverages next-token prediction to enable seamless any-to-any generation, which encompasses image-to-brain and text-to-brain encoding, and brain-to-image and brain-to-text decoding. Extensive experiments demonstrate that BrainJanus achieves superior performance across diverse benchmarks. Furthermore, our framework exhibits zero-shot generalization and preserves interpretable biological topography, highlighting its potential as a general-purpose brain modeling paradigm. The code is available at https://github.com/HaitaoWuTJU/BrainJanus{GitHub}.
While large language models have been dominating the research landscape recently, small language models remain highly relevant across various domains; yet, they receive far less attention. In this study, we investigate how smaller language models perform during the generation stage within a Retrieval-Augmented Generation (RAG) system. To benchmark these models effectively, we utilised both open-source and proprietary datasets covering diverse subject areas and question types. Our findings demonstrate that a RAG system with small language models can be executed directly on-device without requiring any GPU hardware within a reasonable time. The experimental code and links to the supplementary materials can be accessed through the GitHub repository: https://github.com/SibNN/SLM-RAG-EVAL.
The materials science literature encodes decades of experimental knowledge in figures, yet this visual record remains locked away and inaccessible to AI at scale. The core difficulty is structural: most scientific figures are compound, with a single caption describing multiple sub-panels simultaneously, making direct image-text pairing unreliable. We present MatMMExtract, an end-to-end open-source pipeline that resolves this by decomposing compound figures into individual sub-panels and generating structured, grounded annotations using a large language model guided by a curated materials science taxonomy. Applied to 14,810 open-access articles, MatMMExtract produces MatSciFig; 391,606 panel-level image-text pairs from 180,571 figures, each annotated with a sub-caption, a two-level visualisation category spanning 19 classes and over 100 subtypes, and a scientific summary. To enable accurate panel localisation, we introduce MaterialScope, a domain-specific detection dataset of 2,811 manually annotated materials science figures, on which a fine-tuned YOLO12-m detector achieves mAP_50 of 0.9227. Among six benchmarked language models, Gemini 3.1 Flash Lite delivers the best cost-quality trade-off for annotation generation, with 82% of outputs rated good and a hallucination rate of 4.8%. A dual-encoder retrieval baseline on MatSciFig achieves a 4.4 times improvement in R@1 over zero-shot CLIP, demonstrating the dataset's immediate utility for vision-language learning. All resources are released openly to the community.
Modern large language models (LLMs) rely on reinforcement learning during post-training to push specific capabilities, yet integrating multiple capabilities into one model remains hard. Existing methods, such as Off-Policy Finetune and Mix-RL, are either inefficient or lose performance. In this work, we propose Multi-teacher On-Policy Distillation (MOPD), a post-training paradigm for combining the capabilities of multiple domain RL teachers: we first run per-domain specialised RL to obtain a set of domain teachers, then distill these teachers into the student on its own rollouts. This eliminates exposure bias and provides a dense optimization signal. On Qwen3-30B-A3B, MOPD outperforms Mix-RL, Cascade RL, Off-Policy Finetune, and Param-Merge baselines, inheriting nearly all of each teacher's capability. MOPD also enables parallel, independent development of domain teachers, removing the cross-domain coupling typical of multi-domain post-training. MOPD has been deployed in the post-training of MiMo-V2-Flash, an industrial-scale frontier model, demonstrating its practical value for capability integration in frontier-scale LLMs.
We introduce SWE-Interact, a new testbed for evaluating coding agents on multi-turn, interactive, user-driven software engineering tasks. Existing frontier SWE benchmarks typically provide complete requirements upfront and evaluate agents on autonomous implementation. In contrast, SWE-Interact places agents in a realistic developer workflow: a carefully designed user simulator starts with vague or incomplete instructions, progressively reveals requirements, inspects the agent's workspace, and provides targeted feedback, revisions, and new constraints until the full task goal has been handed off. Grounded in large-scale studies of real coding-agent interactions, this setup tests whether agents can discover user intent, adapt to evolving requirements, and build on their own prior work. Across a suite of frontier and open-weight models, we find that strong performance on single-turn SWE tasks does not reliably transfer to multi-turn, user-driven workflows: the best-performing models solve roughly 50% of single-turn baseline tasks but only 25% of the corresponding SWE-Interact tasks. The strongest models in our evaluation, including Opus 4.8 and GPT 5.5, start strong even in the face of vague initial instructions, persevere until all the requirements are surfaced by the user, integrate them better and write clean code. However, they still suffer from over-agentic coding, forgetting requirements and technical mistakes. Weaker models start poorly under ambiguity, give up early, forget or ignore instructions and rework their code more. Overall, SWE-Interact measures an orthogonal, real-world capability axis for frontier model development: interactive goal discovery and iterative refinement with a user in the loop.
While Text-to-Image (T2I) models have shown remarkable success in generating photorealistic visual content, they still struggle with the rigorous semantic alignment and logical reasoning required for scientific imagery. Inspired by Peirce's Semiotic Triad, we introduce Scientific Image Reasoning (SciIR), a comprehensive resource for training and evaluation of scientific image generation. We formalize scientific reasoning into three core dimensions: Entity Structure (Icon), Scientific Process (Index), and Scientific Law (Symbol). Specifically, to overcome the scarcity of training data in scientific image generation, we elaborately create SciIR-82k, a large-scale dataset containing over 80,000 high-quality scientific image-text pairs from cutting-edge publications. The dataset is hierarchically organized according to the semiotic dimensions and incorporates a Scientific Reasoning Chain-of-Thought (Sci-RCoT) to explicitly model underlying visual logic. For evaluation, we propose SciIR-Bench, which aligns with these three semiotic levels and employs an Atomic Checklist to convert the outcome-oriented scientific accuracy into process-oriented, verifiable, fine-grained questions. Our extensive experiments reveal significant deficiencies in current models' scientific reasoning capabilities. Furthermore, by fine-tuning on the SciIR-82k dataset, we developed the Qwen-Image-SciIR model, which achieves a substantial improvement on the SciIR-Bench, increasing the final score from 35\% to 43\%, laying a solid foundation for future advances in scientific image generation.
Blind image deblurring demands the recovery of high-fidelity details and coherent structures from complex, unknown degradations. Current blind image deblurring methods struggle with real-world, spatially varying degradations, and lack the semantic awareness necessary to reliably differentiate valid textures from artifacts. To bridge this gap, we propose CogSENet, a dynamic, semantic-aligned reconstruction framework inspired by the eagle's visual system. By mimicking the eagle's active saccadic scanning, we devise a Semantic-Driven State Space Module (SDSSM) with semantic-aware token regrouping via differentiable routing, enabling prompt-conditioned long-range dependency modeling. To ensure physically interpretable recovery of textures and structures, a BiFreqFusionBlock (BFFB) mirrors functional differentiation of the eagle's retina by decomposing features into high and low frequencies using wavelet transforms. Finally, we estimate a continuous Blur Field (CBF) from blur image and fuse it with CLIP semantic priors to modulate the deepest latent features, emulating focal adaptation and enabling adaptive restoration under spatially non-uniform blur. Extensive experiments demonstrate that CogSENetoutperforms state-of-the-art deblurring methods in both visual quality and structural fidelity with fewer parameters, while also performing favorably on dehazing, deraining, and denoising tasks.
Diversity in LLM mathematical reasoning is critical for exploration, but common diversity metrics mostly capture surface-level variation rather than differences in how a problem is solved. We address this gap by introducing approach-level diversity: variation in strategies across correct solutions to the same problem. Using a human-calibrated LLM judge framework, we show that prior diversity measures are unreliable proxies for approach-level diversity, and this mismatch carries over to diversity-aware RLVR, where target metrics are preserved while approach-level diversity declines. Investigating when approach-level diversity helps and whether it can be directly induced, we find that approach-diverse candidate sets improve test-time scaling. However, optimizing an LLM judge diversity reward during training causes the policy to exploit judge-specific preferences rather than broaden its approaches, leaving direct optimization of approach-level diversity as an open problem. Together, our work introduces the notion of approach-level diversity and uncovers a systematic divergence between surface- and approach-level signals, marking a step toward LLMs that reason in genuinely diverse, human-like ways.
Large Language Model (LLM)-based agents can solve complex procedural tasks by interacting with environments over multiple turns, but this ability typically depends on large models, long contexts, and repeated inference calls. This makes advanced memory-augmented agents difficult to deploy on resource-constrained devices. We introduce DuoMem, a dual-space distillation framework that transfers procedural problem-solving ability from a large teacher model to compact student models. DuoMem distils in two complementary spaces: (1)context-space distillation, which replaces student-generated memories with higher-quality teacher-generated procedural memories prepended to the student's input, and (2)parameter-space distillation, which fine-tunes lightweight LoRA adapters on successful teacher trajectories. Evaluated on ALFWorld, a challenging embodied decision-making benchmark, DuoMem boosts a 4B-parameter model from 4.3% to 77.9% task success rate, closing most of the gap to a 72B teacher model (87.1%), while adding fewer than 10M trainable parameters and only a few megabytes of pre-computed teacher memories. Moreover, the DuoMem-enhanced 4B model completes tasks over 3x faster than the 72B teacher in wall-clock time, making it viable for real-time edge deployment, which would be challenging for the teacher.Extensive ablations across eight models spanning 2B-72B parameters reveal that both distillation axes contribute complementary
Vision-language dataset distillation (VLDD) compresses a large image-text paired dataset into a small set of synthetic pairs that can efficiently train contrastive vision-language models under strict data and compute budgets. Most existing methods match expert trajectories or cross-modal statistics, yet still enforce full-dimensional alignment in a Euclidean embedding space. This is often overly restrictive due to rank-deficient image--text correlation, with shared semantics concentrated in a low-dimensional range and remaining variation spread across a weakly correlated residual subspace. LoRS relaxes alignment at the similarity level by low-rank factorization, but does not explicitly control dominant alignment capacity and structure in the representation space. We thus propose a rank-aware hyperbolic alignment (RAHA) that combines hierarchical geometry with explicit alignment-capacity control. RAHA lifts multimodal representations to hyperbolic space and optimizes distilled pairs with asymmetric objectives that enforce geodesic alignment in the shared range while regularizing the residual subspace to preserve modality-private diversity and improve transfer robustness. Experiments on benchmarks show that RAHA demonstrates competitive cross-modal retrieval and improved transfer indicators under fixed budgets.
Reinforcement learning (RL) has gained growing attention in large language model (LLM) post-training, yet RL training remains fragile and can suffer from instability or collapse. One vital cause is training-inference mismatch: LLM adopts separate inference and training engines for generation efficiency and training precision, which in practice exhibits inconsistent probabilities for the same trajectories on training and inference sides, even with synchronized model parameters. This naturally induces a special type of off-policyness ever existing and poisoning the training. Prior works have made various efforts in addressing the off-policyness to stabilize the training policies under the mismatch. In this paper, we point out the objective misalignment neglected by existing works that an effective update to the policy in the training engine not necessarily ensures the improvement of the inference policy, i.e., the one used in deployment. To this end, we propose a new policy optimization objective for LLM RL, named Monotonic Inference Policy Improvement (MIPI). Following this principle, we introduce Monotonic Inference Policy Update (MIPU), a two-step LLM RL framework that constructs sampler-referenced candidate updates and selectively accepts synchronized candidates using an inference-side gap proxy. Experiments conducted on two model scales under high mismatch show that MIPU improves average reasoning performance and training stability.
Large language models (LLMs) are increasingly used to take actions in the real world and support human decision-making, yet most agents rely on parametric knowledge, fixed post-training data, retrieval, or search. This paradigm breaks down in novel domains and for sophisticated queries that cannot be answered from prior knowledge alone. Knowing the laws of physics, for instance, does not by itself enable LLMs to answer queries or complete long-horizon tasks in a complex physical system. To address this, we introduce Hierarchical Experimentalist Agents (HExA), an in-context self-improvement framework to learn from active experimentation. HExA iteratively designs and refines query-relevant experiments, learns a reusable library of composable skills from experience, and integrates experimental evidence to answer queries or take actions. HExA is training-free, compatible with any black-box model, and does not require external supervision, oracles, or offline data. To evaluate active experimentation, we introduce Interphyre, a tool-calling benchmark built on the PHYRE 2D procedural physics environment, where agents propose interventions and test hypotheses through simulation APIs. Experiments show that current LLM agents struggle in these settings, especially on the hardest levels of Interphyre. Claude Sonnet 4.6 achieves only 2% success, while HExA improves the same model to up to 77% success. HExA also improves open-weight models and outperforms agentic baselines such as ReAct and Reflexion. Moreover, using only skills learned from easier levels and transferred without active experimentation, HExA achieves 44% success, demonstrating the reusability and generalization of its learned skills. Overall, HExA shows that learning through active experimentation can help agents discover useful knowledge, acquire reusable skills, and make efficient progress on novel long-horizon tasks.
A 3D scene is understood through its objects, not the primitives that compose them. Yet feed-forward reconstruction methods output dense, unstructured sets of points or Gaussians, leaving object-level structure to be recovered after the fact. We propose a feed-forward framework that decomposes a scene into instance-structured 3D token groups directly from unposed multi-view images -- compact object-centric units from which reconstruction, segmentation, and manipulation all follow. Each token group pairs an instance token capturing entity-level identity with anchor tokens that encode local geometry and appearance, which are decoded into a set of 3D Gaussians. This two-level factorization decouples object identity from local appearance, making object instances a native interface of the representation rather than a derived product. The token groups are learned through differentiable rendering with joint reconstruction and segmentation supervision, requiring no 3D annotations. Our feed-forward model surpasses per-scene optimization baselines in class-agnostic instance segmentation while remaining competitive in novel view synthesis. Beyond these metrics, the same token groups directly unlock instance-level scene editing -- removing, translating, or inserting objects by operating on their groups -- as well as efficient open-vocabulary 3D instance retrieval, where retrieval complexity scales with the number of instances rather than primitives.
People overthink; language models over-sample, and the extra effort can talk both into a worse answer. Reasoning systems answer a hard question by sampling it many times (test-time scaling), and the more they draw, the more often a correct answer turns up somewhere, so coverage, the fraction of problems with at least one correct try, climbs and appears to be progress. But a deployed system must return one answer, and choosing it, not knowing which try is right, is selection; selection is capped, and past a point extra samples only make the model surer of a confident mistake, even as every draw adds cost. The gap between climbing coverage and stalled selection, the identifiability gap, is the answer a model can produce but not pick. So the real question is not whether to sample but how far, and the answer is: not far. For picking an answer, the vote has already settled within a few dozen draws, the modal ceiling; for scoring a benchmark, sooner still, the correlation ceiling. Beyond that, extra draws cost compute and add nothing, and can even make the answer worse. This paper turns the cutoff into a single number, the effective number of samples, that any sampling run already reveals. The bottleneck is recognizing a right answer, not generating one.
Reinforcement learning with verifiable rewards (RLVR) has been extended from single-domain training to multi-domain reasoning suites spanning mathematics, programming, and science. However, the training curriculum (how often each domain is sampled) is typically fixed or hand-tuned, even though reasoning skills transfer unevenly across domains. Existing learnability-based curricula adapt to where the policy is currently improving, but are blind to whether a gradient step on the selected domain benefits the remaining domains. In this paper, we propose Transfer-Aware Curriculum (TAC), a bandit-style online curriculum that prioritizes domains whose updates broadly benefit the rest of the training suite. TAC repurposes signals already produced by RL training: per-domain advantages capture local learnability, and projected gradients, taken from the GRPO step being computed, estimate cross-domain transferability via gradient-geometry alignment, at negligible cost (<1% wall-clock overhead). Across a six-domain reasoning suite, TAC achieves the best macro-averaged accuracy on both Qwen3-1.7B and Llama3.2-3B, outperforming proportional random sampling, a hand-designed schedule, and a learnability-only bandit, and improving over the last of these by up to 2.8 points (10% relative). Ablations show performance degrades sharply when the transferability term is removed, and TAC remains robust on imbalanced training mixtures where learnability-only curricula over-commit to dominant domains. Our findings establish cross-domain transferability as a key signal for curriculum design in multi-domain RLVR.
We introduce PerceptionRubrics, a rubric-based evaluation framework that addresses the gap between saturated benchmark scores and real-world brittleness. Shifting evaluation from holistic semantic matching to rigorous atomic auditing, PerceptionRubrics pairs 1,038 information-dense images with over 12,000 instance-specific rubrics. These criteria are derived from golden captions constructed via a novel Circular Peer-Review consensus pipeline and then distilled into a dual-stream system of Must-Right (essential facts) and Easy-Wrong (fine-grained details) rubrics. Crucially, PerceptionRubrics implements a Gated Scoring mechanism: unlike linear averages, failure on mandatory visual facts triggers sharp binary penalties. Extensive evaluation yields critical insights: (1) The Reliability Gap: models often verify fragmented elements correctly yet fail strict conjunctive constraints, exposing brittleness in dense domains; (2) Open-Closed Stratification: contrary to reasoning trends, we reveal a persistent 8% perception deficit between open-source and proprietary frontiers; and (3) Human-Aligned Rigor: our gated metrics substantially out-align conventional benchmarks, validating that strict perceptual fidelity is the prerequisite for reliable generation.
Building performant Vision-Language Models (VLMs) requires carefully curating large-scale training datasets, yet the community lacks systematic benchmarks for evaluating such curation strategies. We introduce DataComp for VLMs (DCVLM), a benchmark for controlled data-centric experiments to improve VLM training. As part of DCVLM, we collect 160 datasets spanning four data types -- image-caption pairs, multimodal interleaved documents, text-only, and instruction-tuning data -- into a corpus of 6T multimodal tokens. DCVLM allows participants to test curation strategies (filtering, mixing, formatting, sampling) across 1B-8B models and 6.25B-200B token budgets. Models are then evaluated on a carefully selected suite of up to 52 downstream benchmarks across 9 domains. We conduct extensive experiments on DCVLM and find that data mixing, not filtering, is key to a high-quality training dataset: instruction-heavy mixtures scale better than caption-heavy ones, with gains widening at larger scales. The resulting dataset, DCVLM-Baseline, enables training an 8B VLM to 63.6% accuracy on our 33-task core suite with 200B training tokens. Compared to FineVision, the state-of-the-art open VLM training dataset, this represents an improvement of +5.4pp. DCVLM and all accompanying artifacts will be made publicly available at https://www.datacomp.ai/dcvlm/.
Benchmarks are widely used to evaluate task completion by Large Language Models (LLMs), but this approach has accumulated construction-validity problems, and a passing score may not show whether the requested task was delivered. We study both problems. In a controlled code-as-spec setup, two production Copilot CLI agents (claude-opus-4.7, gpt-5.5) re-implement a React Fluent-UI data table in Angular as a reusable library under a hidden 222-test Playwright oracle across 18 runs and three oracle-availability conditions. Alongside the score, we run a mechanical library audit and check each verdict with a no-op ablation. Without the oracle, the library is present but unfinished, revealed by scores. With the oracle in the loop, the score reaches near-perfect, but from a demo holding the tested behavior directly, the library left dead or absent. We call this building to the test; the broader disposition behind both we call validation self-awareness. The agent does not, on its own, validate what it ships as a user would. Prevalence remains an open question across other agents, signals, and model families. Beyond benchmark scores, dispositions like validation self-awareness merit research attention.
Search agents powered by large language models (LLMs) are increasingly used to solve complex information-seeking tasks, requiring multi-step retrieval and reasoning to fulfill user goals. However, existing benchmarks often assume that user queries are complete and explicit, overlooking the fact that real-world search requests are frequently vague, underspecified, or even factually incorrect. In deep search scenarios, such ambiguity can propagate along multi-step reasoning chains and lead agents toward incorrect search trajectories. To address this gap, we introduce DiscoBench, a benchmark for clarification-aware deep search, designed to evaluate whether search agents can proactively identify ambiguity, ask effective clarification questions, and recover correct reasoning paths through user interaction. DiscoBench contains 211 samples and 463 ambiguity instances across 11 real-world domains, covering four ambiguity types. We further design a user simulator for multi-turn interaction and evaluate model performance from four perspectives: task utility, ambiguity detection, interaction strategy, and cost efficiency. Experiments on representative LLMs show that ambiguity detection and effective clarification are distinct capabilities, and that repeatedly searching instead of asking for clarification often performs worse than direct guessing, highlighting a critical gap between retrieval ability and interactive problem-solving in current search agents.
Traffic matrices (TMs) capture network-wide origin-destination demand and are central to traffic engineering, yet accurate whole-matrix forecasting remains challenging when prediction must be performed under the memory, update, and training-budget constraints of online network control. This paper investigates whether compact quantum-inspired recurrent models can provide effective TM forecasts without relying on dedicated graph, transformer, or diffusion modules. We adapt gated quantum-inspired Kolmogorov-Arnold network fast-weight programmers (QKAN-FWPs) to direct multi-step Abilene TM forecasting, where each model predicts the next 20 five-minute frames of a 144-channel origin-destination (OD) matrix from a two-hour history. We benchmark three QKAN placement variants against a matched-size long short-term memory (LSTM) network, a larger LSTM, and a classical gated fast-weight programmer under a shared fixed-budget training protocol. Among the evaluated recurrent models, G-QKANFWP achieves the best pooled root-mean-square error (RMSE), while using only 22.4% of the larger LSTM. It also outperforms both the matched-size LSTM and the classical G-FWP baseline, indicating that the gain is not due to gated fast-weight framework alone. Convergence and channel-wise analyses further show that the quantum-inspired variants obtain lower validation-loss area under the learning curve (AULC) than matched-size recurrent baselines, while G-QKANFWP and GQKAN-FWP achieve substantially more OD-channel wins. These results identify a classical slow programmer with a quantum-inspired fast programmer as a promising accuracy-efficiency design for resource-conscious network traffic-matrix forecasting.
Speech-capable models are increasingly deployed in real-world applications across languages. Yet their safety and fairness beyond English settings and under naturalistic conditions remain understudied. We survey safety reporting practices across state-of-the-art speech model releases, finding that only 8% document any multilingual analysis. To address this gap, we introduce RedVox, a multilingual safety and fairness benchmark for audio and speech built on real voices, covering unsafe and unfair stereotypical requests across five languages (English, French, Italian, Spanish, and German). Evaluating eight state-of-the-art models, we find that vulnerabilities persist even under non-adversarial conditions, worsen in non-English languages, and are amplified when the request comes from a spoken input. Finally, by surveying the participants who contributed to RedVox, we document the unique personal and privacy challenges of collecting speech data with human participants, pointing to broader sociotechnical challenges in naturalistic speech safety research.
Multi-fingered robots promise the speed and dexterity of human hands, yet challenging problems such as precise assembly have remained out of reach. These tasks are contact-rich, making data collection for imitation learning difficult, and sparse-reward, making direct exploration with reinforcement learning (RL) intractable. Consequently, prior work has made progress by structuring the problem with specialized grippers, tool attachments, and environment fixtures. In this work, we argue that before a robot can perfect precise assembly, it must first learn to play. We further ask the question: what factors in the process of learning to play matter for precise assembly? We propose Play2Perfect, an RL framework for task-agnostic pretraining through play on diverse objects and goals, which is then perfected on precise assembly. The goal of play is to acquire reusable manipulation priors, such as grasping, in-hand reorientation and pose reaching. Finetuning then adapts this general prior to assembly, focusing exploration on the final contact-rich, high-precision interactions needed for success. We systematically study key design choices in play pretraining, including object diversity, training objective, trajectory diversity, and goal precision. We show that our prior is 33x more sample-efficient than RL training from scratch, even when provided with dense, multi-stage rewards. We demonstrate zero-shot sim-to-real transfer, achieving 60% success on tight insertions with only 0.5 mm contact clearance, and over 50% success on long-horizon multi-part assembly and screwing.
AI translation of literary works is increasingly common. While the content may be rendered adequately, we do not know enough about how readers experience it in terms of immersiveness and literary effect, aspects poorly captured by automatic machine translation metrics or human evaluation targeting fluency and adequacy. We ask 15 avid readers to compare recently published human translations (HT) to machine translations (MT) generated with an agentic large language model (LLM)-based pipeline, for 15 recent novels in French, Polish, and Japanese and translated into English. Readers evaluated approximately 8K-word excerpts in two conditions: immersive reading of the whole excerpt (30 comparisons) and close reading of 386 aligned HT-MT chunk pairs (772 comparisons), with two readers per book and in alternating order of presentation. Overall, readers find MT "fine", but prefer HT (slightly at excerpt-level 19/30, more clearly at chunk-level 522/772) for its ease, clarity, and immersive nature. Readers' highlights show that MT's quality varies more within one book than HT's does. Crucially, readers cannot reliably tell the two apart (17/30 guess correctly) and tend to prefer the version they believe to be human. Automatic metrics, including LLM-as-a-judge approaches, fail to recover reader preferences and favor MT. We release LAIT (Literary AI Translation), a reader-centered evaluation dataset with 1K reader comments, 2K judgments and preference ratings, and 7.2K span-level annotations, along with our evaluation protocol and supporting interface.
Agent skills extend language-model agents with task-specific procedures, scripts, and references, but the tasks and environments they target continually change. Existing methods improve skills in bounded runs and retain only the final artifact, discarding the decision history that later agents need to interpret prior revisions, evaluations, and rejected alternatives. We introduce SkillHone, a harness for continual agent skill evolution grounded in persistent decision history. SkillHone pairs skill revisions with evaluation-side evidence that supplies practice feedback, recording structured histories of diagnoses, revisions, evidence, and outcomes. Role-separated subagents run candidate skills on practice probes with redacted reporting and propose revisions informed by prior decisions, enabling cross-session refinement without rediscovering past rationale. On deep-research benchmarks, SkillHone runs without a pre-integrated search stack and outperforms the commercially backed deep-research agent by 15.8 points on GAIA and 3.2 points on WebWalkerQA-EN, while also exceeding prior skill-evolution methods. We further deploy SkillHone on internal tool-mediated analysis scenarios, where it improves accuracy by an average of 18.8 points across seven settings.
Procedural memory is increasingly used to improve LLM agents on recurring workplace tasks, yet its ability to produce reusable skills remains poorly understood. We introduce AFTER, a benchmark of 382 realistic enterprise tasks spanning six professional roles and 22 procedural skills, designed to evaluate how skills transfer across tasks, roles, and model backbones. The benchmark includes controlled evaluation settings for local improvement, cross-task transfer, cross-role transfer, and cross-model generalization. Experiments show that procedural memory delivers consistent gains in industrial workflows: a single refinement round improves aggregate performance by 3.7-6.7 points, while skills evolved from diverse multi-model execution traces achieve 73.1% cross-model test accuracy, outperforming all single-model trace sources. We further find that some skills generalize broadly across tasks and models, whereas others become specialized to role-specific workflows and lose effectiveness under transfer. These results provide practical guidance for building, evaluating, and deploying procedural memory systems in production agent platforms.
Artificial intelligence systems are commonly evaluated through task performance and behavioral imitation, but such evaluations leave open whether an artificial agent can acquire, stabilize, and use new lexical meanings from grounded experience. This paper introduces Lexical Consensus, an experimental framework for studying grounded word learning over a structured perceptual substrate. Using frozen DINOv2 visual embeddings, Carroll-style nonce words, and interpretable lexical learners plus linear baselines, we test whether agents can acquire artificial labels for visual concepts, generalize them bidirectionally, and stabilize them across controlled settings. The main result is a robust perceptual-coherence gradient: native categories are easiest to learn, coherent overextensions remain learnable, mid-range disjunctive concepts degrade, and far-disjunctive concepts approach chance. A pre-registered CIFAR-100 dissociation experiment confirms that this gradient is governed by perceptual distance rather than semantic relatedness: perceptual distance predicts acquisition accuracy (partial R^2 = 0.245, p < 1e-7), while semantic distance adds no significant explanatory power (partial R^2 = 0.002, p = 0.660). Bidirectional evaluation shows that naming and retrieval are distinct: exemplar-based mechanisms outperform centroid prototypes in label-to-image retrieval, exposing a memory-fidelity dimension separate from naming accuracy. Falsification controls, homogeneous candidate-pool evaluations, and null results on representational restructuring indicate that frozen perceptual geometry both enables lexical grounding and limits what can be acquired without representational adaptation.
Biomedical researchers increasingly use AI-generated analyses and reports to interpret protein-level signals, but static outputs are often insufficient for research decision-making, where users need to inspect evidence, assess uncertainty, compare mechanisms, and refine hypotheses. We present BioInsight, a multi-agent system that moves from static biomedical report generation to interactive evidence-centered interactive interface generation. Given a disease name, a protein association table, and optional cohort metadata, BioInsight organizes disease-specific evidence through typed intermediate artifacts, including ranked pathways, literature evidence packets, protein-level reasoning notes, citation-grounded reports, dashboard schemas, and rendered interactive interfaces. The system decomposes evidence retrieval from mechanistic reasoning, normalizes citations through deterministic components, and converts the same structured evidence used in the report into an interactive interface. We evaluate BioInsight on standardized biomedical QA, challenging protein-function reasoning, and end-to-end biomedical evidence synthesis. Results show that BioInsight achieves best, and suggest that biomedical AI systems should move beyond text-only and static reports toward provenance-preserving, interactive evidence artifacts.
Streaming video generation is emerging as a new serving workload in which users interact with long-lived sessions that generate video progressively, chunk by chunk. Unlike offline video generation or typical LLM serving, streaming video generation must preserve session state across active and idle periods, repeatedly schedule ongoing sessions, and deliver each chunk under a tight latency target. This creates two key serving challenges in multi-user, multi-GPU environments: session duration heterogeneity, where long-running sessions make placement decisions suboptimal over time, and temporal user-demand heterogeneity, where the number of active sessions fluctuates sharply across bursts and idle periods. We present TurboServe, the first serving system designed specifically for streaming video generation workloads. TurboServe formulates serving as an online scheduling problem that jointly coordinates session placement and GPU provisioning. Its closed-loop scheduling algorithm combines a migration-aware placement controller, which rebalances sessions across GPUs to reduce the maximum per-chunk latency, with a load-driven autoscaling controller, which adapts the GPU budget to workload variation for improved cost efficiency. To support these decisions at runtime, TurboServe implements coalesced chunk processing for batching concurrent active sessions on the same GPU, GPU-CPU offloading for session suspension and resumption, and NCCL-based GPU-GPU migration for online rebalancing. We evaluate TurboServe on real-world production traces from Shengshu Technology across multiple model sizes and GPU clusters with up to 64 NVIDIA B300 GPUs. Compared with baseline serving configurations, TurboServe reduces worst-case per-chunk latency by 37.5% and total GPU operating cost by 37.2% on average. Our code is publicly available at https://github.com/shengshu-ai/TurboServe.
Embodied Vision-Language-Action (VLA) models are typically obtained by fine-tuning powerful pretrained VLMs on robotics data, yet it is unclear how much commonsense and factual knowledge they retain after adaptation. Failures on knowledge-sensitive tasks are ambiguous, conflating missing knowledge with poor generalization of low-level control. We introduce Act2Answer, a lightweight protocol that adapts VLM knowledge benchmarks to VLA evaluation by requiring agents to answer through action. Each question becomes a short tabletop episode where the agent performs a single object-placement action to select among candidate answers, yielding an action-grounded success rate with reduced control confounds. We curate a test suite of such environments across diverse commonsense and world-knowledge categories and introduce layerwise intent probing to localize answer-relevant information across the VLM backbone and action head. In a large-scale study of 7 VLA models and 9 VLM baselines, we systematically rank models across categories, finding that VLAs show solid performance on simple concepts while exhibiting larger gaps on richer semantic categories relative to their source VLMs, that VQA co-training is associated with better knowledge retention, and that answer-relevant signals peak in middle VLA layers but attenuate in upper layers. Act2Answer is available at https://tttonyalpha.github.io/act2answer/.
—New text-generation models released include Tencent's Hy3 and AliesTaha's fable-traces, with varying community engagement.
—Amazon introduced MiniMax models on Bedrock and discussed enhancements in large-scale LLM training using nonuniform tensor parallelism.
Research
—A novel unlearning technique, Reverse Direct Preference Optimization (rDPO), was introduced for customizable content moderation in Amazon Nova.
—The TopoPrimer framework was unveiled to improve forecasting models by incorporating global topological structures.
Tools
—GitHub repositories launched include tools for LLM benchmarking (bench-my-llm), prompt version control (promptdiff), and AI agent execution tracing (agent-replay).
—Amazon SageMaker AI announced new integrations and features for model experimentation and multi-turn reinforcement learning infrastructure.
Discussion
—A significant conversation arose around the limitations of AI, including a ruling in Japan that AI cannot be listed as an inventor on patent applications.
—Zuckerberg noted that the development of AI agents is progressing slower than anticipated, reflecting broader concerns in the community regarding AI capabilities and deployment.